MindBox – Christian Graupner (DE)
With the audio-visual triptych MindBox Christian Graupner & partners created an audience reactive installation and an electro acoustic music instrument using the body of a ‘one armed bandit’ as an user interface. MindBox is a part of the work cycle H.RP [Humatic Re-Performing].
The installation attracts visitors’ senses offering a joyful gambling- game around musical, choreographical and cinematographical elements as dance & beat-boxing. The latter expression describes a form of vocal percussion from which the installation derives its title. MindBox is a triple-channel ‘media catapult’ to be touched. The arm and buttons of the modified fruit machine function as a tactile interface to the actions of a filmed character whose vocal- & movement clusters can be re-composed and re-performed by the audience.
MindBox is an artistic collaboration between: Christian Graupner (GER) – Humatic, inventor, media artist, director, composer; Roberto Zappalà (IT) – performer, choreographer; Norbert Schnell (FR) – IRCAM Centre Pompidou, interactive music & sound design; Nils Peters (DE) – Humatic, system developer and software artist.
FeeedBack 5 *public prototype & casting module – Christian Graupner (DE) & Alan Gleeson (IE)
FB5pp demonstrates the evolving audio features of the pipelined multi-screen media installation FeeedBack 5.
One by one, female visitors are invited to put on headphones and to wear a “prepared” electric guitar. In doing this they accept to play the main role in an intense re-performance, by becoming a experienced feedback guitar player and creating their own rich soundscape .
A smartphone and additional sensors are mounted on the guitar to transmit accurate 3D motion and position data to an external system which provides a reactive real-time soundtrack giving direct response to players activity and creating a close-to-real simulation. Surrounding visitors can observe the player becoming one with the instrument in swaying movements but are not able to listen to the spectacular soundtrack.
In addition to being a standalone sound installation FB5pp fires the imagination for the pipelined multi-channel / multi-user audiovisual work FeeedBack 5 (http://fb5.humatic.net). The setup serves for casting and test shootings that will develop to the complex piece which will be realized in early 2013.
Concept and Realisation: Christian Graupner (Humatic) & Alan Gleeson. Guitar Feedback Footage: Blacky Schwarz-Ruszczynski, Project Partner: Dr. Prof. Werner Jauk, Universität Graz, Android: Control Software: Nils Peters ( Humatic). Additional Technical Support: Servando Barreiro & Jo Frgmt Gyrs
Zunge lösen | Releasing the tongue – Christian Kesten (DE)
zunge lösen by Christian Kesten consists of the following elements: (fine) slaps of the tongue on the bottom of the mouth, (visible) tongue movements and tongue movements, which articulate a (chance) text, based on a given material of phones (syllables and smaller). Through breath and larynx they are made audible from time to time. Tongue movements, breath and voice function as independent layers which interact.
G is for Guam Flying Fox (Pteropus tokudae) – Christian Kesten (DE)
Über die Lebensweise des Guam-Flughunds ist nichts bekannt. [Nothing is known about the Guam Flying Fox’s way of living.] for voice, hands/arms, feet.
The piece was originally composed for Antonia Baehr and her Abecedarium Bestiarium.
Lips revisited – Carlos Sandoval (MX) and Etoile Chaville (FR)
Lips revisited is a study on gesture’s contrast and interpretation. The first version of the piece (an approach on microgestures) was premiered at LEAP with Almut Kühne one year ago. This time the piece is much more fragmented both in terms of its elaboration and its discourse. With Carlos Sandoval: Live electronics and actions and Etoile Chaville: Voice and dance
Go Karamazov – Eva Sjuve (SE)
Go Karamazov is an interface for live interactive performance, a wearable controller with sensors as inputs, reacting to movements of the performing body. The live audio is programmed in Pure Data and is addressing issues of electromagnetic propagation. Light has been integrated into the design adding a visual element of light and shadows. The sonic output from the controller is composed in relation to the movements of the performer.
Eva Sjuve has been developing interfaces for gestural use since the late 1990s. GO interface is an early wireless interface, developed in 2006 for the performing arts, as a Nordscen Artist in Residency. GO Karamazov was later commissioned by New Composers Series in New York, and premiered at PERFORMA 07 biennale in New York City, as one of the highlights. Go Karamozov is an interface that adresses issues of electromagnetic propagation, via a very free adaptation of Dostoyevsky’s novel the Brothers Karamazov.