A glitch is a short-lived fault in a system. It is often used to describe a transient fault that corrects itself, and is therefore difficult to troubleshoot. The term is particularly common in the computing and electronics industries, and in circuit bending, as well as among players of video games.
Glitch-artist Jon Satrom presents in Transmediale 2k+12 opening ceremony at Haus der Kulturen der Welt (Berlin) his signature performances for Prepared Desktop. The three videos below show pieces (30 sec duration) of this performance, in which while using continuos glitches in the background can be listened the text on license acceptation terms when installing an application.
jon.satrom is a Chicago-based dirty-new-media artist/organiser, who spends his days fixing things, making things work and educating. He spends his evenings breaking things, learning and searching for the unique blips inherent to the systems he explores and exploits. With a background in video, sound and new-media, Satrom strings together a collection of home-brew systems for production and play including video games, renegade computer scripts, abandonware, necroware, artware and corrupt data. Text source: http://www.transmediale.de/content/jonsatrom